We haven’t really heard much about Lord of the Rings: Gollum since it was announced back in March of 2019, and now – seemingly out of nowhere – a handful of new high-resolution screenshots have surfaced online.
The new screenshots come via a German website known as GameStar. Thanks to the title, the expectation is that the game would focus on the journey of Smeagol as opposed to the hobbits from the Lord of the Rings trilogy, and the new screenshots suggest exactly that. Of course, we still don’t know much about actual gameplay, but some of the screenshots suggest that there will be some element of stealth to it.
Looking back at an interview with Daedalic’s CEO, Carsten Fichtelman, back in 2019, it seems as if the game has been coming along quite nicely. Back then, the studio hadn’t even settled on graphics or how the game would differ from the movies:
“We are still discussing many things; we’re even still discussing the graphics. It’s our task to find out own vision of Middle Earth, which can’t be the same as the movies. This shouldn’t be too arty or artificial, as we also discussed how deep we should go into ‘uncanny valley’. Since this is a game about Gollum, if you imagine gameplay, stealth is the obvious choice as opposed to combat with a sword,” continues Fichtelman. “We would really like to find a solution that is timeless. As Lord of The Rings has now been out there for more than 60 years, we’d like to create this first game about Gollum that will stand out for the next 20-30 years.”
As of the time of this writing, Gollum doesn’t even have a solid release date. Last year, the studio was committed to a 2021 release, so we still have 8 months or more to wait. This screenshots do suggest that the game is coming along nicely, though, and we have an idea of what kind of atmosphere we can expect. With any luck, we’ll see Lord of the Rings: Gollum launch sometime in the first quarter of 2021.