Following a leak, Microsoft finally confirmed the existence of the Xbox Series S and its price point of just $299. Just days after that happened, we learned that the smaller SSD (1TB in the Series X vs. 512GB in the Series S) is what makes a $299 next-gen console possible. With that in mind, however, there’s a lot more that sets the Xbox Series X and Xbox Series S apart, so let’s take a deep look into the specifications and why you should go with one console over the other.
Xbox Series S – Dulled Down For the Sake of Affordability
The Xbox Series S is still more powerful than even the Xbox One X and the PlayStation 5 as we know it now. However, its hardware is no match for the Xbox Series X.
Following a surprise reveal of the smaller and cheaper Xbox Series S, Microsoft has gone all out and revealed that the Xbox Series X will launch on November 10 with a price of $499. Pre-orders will kick off within a couple of weeks, and you can even buy it via Microsoft’s subscription model.
Xbox Series X Launch Date and Pre-Ordering
The Xbox Series X officially launches on November 10, 2020 and pre-orders will kick off on Tuesday September 22, 2020. This is the same launch and pre-order dates given for those of you in the United Kingdom, so it should be the same for all of Europe as well.
Xbox Series X Pricing
In the United States, the Xbox Series X has an MSRP of $499 while those of you...
Following in quick succession after a rather enticing leak, Microsoft hasn’t only confirmed that the Xbox Series S exists but also that it’ll have a retail price of just $299 in the United States, €299.99 in Europe, and £249.99 in the U.K.
As you can see from the image above, the Xbox Series S looks very similar to the current Xbox One S, including the single USB port and the “X” power button. The image also confirms that it can sit either vertically or horizontally as you’d expect. Apparently, the Xbox Series S is so small that you can fit it inside the new Xbox Series X. Obviously, the Series S doesn’t have a disc drive, but will it be as “next-gen capable” as the larger Xbox Series X?
What Makes the Xbox Series S...
Every 5-7 years something big happens: the big console war between Microsoft and Sony. We’re on the dawn of a new console war, or at least we thought we were, but that’s apparently not the case. In Phil Spencer’s same sit down with Animal Talking where he discussed why the PS5 is so big, he also explained that Microsoft isn’t in the business of competing in a console war this time around. In fact, one could argue that it’s the exact opposite, as Spencer says it’s about building an experience.
In short, the competition between the Xbox Series X and PlayStation 5 will be fundamentally different compared to what we saw for the Xbox one and PS4 or the Xbox 360 and PS3.
“We want people to feel like they're a member of Xbox. And that...
There are a lot of fundamental differences between the Xbox Series X and the PlayStation 5, but one of the most noticeable is the difference in size. The Series X isn’t exactly small, but it’s nowhere near as large as the PS5. During his guest appearance on Animal Talking, Phill Spencer weighed in on why the PS5 is so large and why the Xbox Series X is able to be a bit smaller. Believe it or not, for the man behind Xbox, he’s given us the most logical reasoning so far.
During his time on Animal Talking, Spencer was asked about the aesthetics of both next-gen consoles, and he explained that engineers from both sides of the pond faced a lot of the same issues, one of the most prominent being the challenge that is keeping the consoles cool....
This isn’t the first time that we’ve visited the question of whether the Xbox Series X is better than the PlayStation 5 or vice versa. Industry insiders seem to claim that the PS5 is better, and an Epic Game’s boss has even said that the PS5’s SSD is “way ahead” of high-end PCs. At the same time, the Series X has had it’s own early fan club, the latest of which is Valve President and CEO, Gabe Newell.
Newell has been stationed in New Zealand for a little while now, and has recently been doing a media tour to thank New Zealanders for letting him hunker down amid the coronavirus pandemic. His most recent stop was a current affairs show known as The Project where the hosts asked him a number of gaming related questions, the most prominent of...
In what seemed like just minutes after Halo Infinite’s first campaign gameplay trailer went live, YouTuber Brad Sams citied an unknown source who claims that Halo Infinite multiplayer wouldn’t be available at launch. As it turns out, Sammy boy probably just wanted some extra video views and subscribers because 343 Industries Community Director, Brian Jarrard, put that rumor down as quickly as it came to life.
Nothing to see here folks, this is not true.— Brian Jarrard (@ske7ch) July 24, 2020
Coming at the same time fans were complaining about graphics, this specific rumor seemed extremely odd. Microsoft and 343 Industries said beforehand that the first gameplay showcase would focus on the campaign and that multiplayer would be shown at a future event, long before launch. Then, if you factor in that Halo Infinite...
So, you watched the Halo Infinite gameplay trailer and immediate got upset because that didn’t look next-gen, right? Well, you’re not the only one. A lot of fans were up in arms about the overall graphic display, but nobody stopped to think that the game might just be a work in progress, let alone the fact that it wasn’t even streaming in 4k60. And, that was the case, and now Xbox Marketing Boss, Aaron Greenberg, as set out to clear the air a bit in an interview with Inside Gaming, basically admitting that what we saw isn’t fully representative of what the game will look like when it launches with the Xbox Series X.
“We're in the middle of a global pandemic. It's July, we're far from holiday . You're seeing a work in progress game. You probably watched...
As the launch of the Xbox Series X draws near, Microsoft has confirmed that most of the Xbox One family will soon be discontinued. It seems like an odd move considering most next-gen games will be backward compatible and is expected to serve as a gateway to Project xCloud, but the Xbox One S will remain while the standard Xbox One and One X bidding farewell. This was confirmed to The Verge by a Microsoft rep, who said the following:
“As we ramp into the future with Xbox Series X, we’re taking the natural step of stopping production on Xbox One X and Xbox One S All-Digital Edition. Xbox One S will continue to be manufactured and sold globally.”
On top of this, a number of media outlets have reported that the SKU for the 12...
Microsoft’s Project xCloud game streaming service has been in the works for a while now, with limited public beta testing ongoing for the last year or so. Now, we’re learning that the service is going to be greatly expanded and made available to just about everyone.
Starting September 2020, just a month or two before the Xbox Series X launches, Microsoft will be adding Project xCloud to its Xbox Game Pass Ultimate Subscription. Don’t know what that is? Well, for $14.99 per month, you get access to Xbox Game Pass on Xbox and PC along with your Xbox Live subscription. So, basically access to more than 100 games, online multiplayer capability, and – pretty soon – the ability to stream those games (and any other digital purchases that are compatible) to your phone or tablet.