Humankind

Two New Videos Showcase Humankind’s Extremely Rich Soundtrack

https://youtu.be/JAbSHcCgKZg Humankind, a for-now PC-only game is set to launch in 2020 and, while it looks pretty awesome on the onset, there’s still a lot that we don’t know about it. Now, Sega and Amplitude Studios has released not one but two new videos of the upcoming 4X simulation game. The first video, the one that we’ve embedded above, features composer Arnaud Roy, and he goes into detail on the game’s soundtrack. He explains how all eight hours of music and 90 minutes of orchestral music were created for the game and how the soundtrack represents so many cultures. The second video that we’ve embedded below explores the main title theme and it’s just as awesome. https://youtu.be/p_LLbHCBqdc This isn’t the first round of videos that we’ve seen for Humankind. Back in March of 202, a new video gave us our first major look, and more recently we learned...

Fame Will Play a Major Role in Humankind

As time passes, we find more and more about the upcoming game Humankind. Like many other strategy games, Humankind is focused on getting more and more land, a big economy, and a mighty army. So, it shouldn't be surprising that Humankind will rely a lot on your city fame.  As the developers put it, “ this game is about the journey and not the destination.” You will need to think of different ways to make your city “greater than any other” and not necessarily as much about “how to conquer even more.“ Fame will be accumulated by almost every mark that you create in the world. You will receive fame as you discover more and more territories; you can also increase the fame by building “wanders.” We don’t know if the wanders will reward you just once or if it will be a constant gain. In...

New Video Details More of What Humankind is All About

https://youtu.be/aDGnigR6uQo Humankind is a game of strategy, and we don’t see too many good strategy games these days. In the latest video released, we get a closer look at the game, especially the view, which is just fantastic. The developers mentioned that the game would focus more on building a single city, expanding it and creating your “own mark” in the game, and that certianly looks to be the case. The game will allow players to create a series of small cities or focus on a single, massive city. The will be outposts, which are places that you will have to occupy with force and defend them from different attacks. These outposts can be transformed into a city if you have enough resources and time, I assume. You can also integrate them into your town, making it a lot easier to improve that zone and expand...

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