Halo: Combat Evolved Anniversary has finally moved into its
first round of closed beta testing. If you’re part of the Halo Insider program,
you should probably check your inbox as you may have been invited and haven’t
noticed it yet. If you haven’t signed up yet, do it now and you might be lucky enough
to join the next beta session.
Back to the point at hand, this first beta test for Combat
Evolved Anniversary introduces four campaign missions, multiplayer matchmaking
(with support for custom game modes,) and tester get to dive into some of the
customization options that will be available in the full game when it launches.
If you’re confused about why Combat Evolved is just now
entering beta testing, we have an explanation for you. Halo: The Master Chief Collection
first came out back in 2014...
343 Industries, the development studio responsible for creating Halo Infinite built an all-new game engine to go for their new game, one that allows them more freedom in design than ever before. The engine goes by the name “Slipspace” and the studio has finally decided to let us in a little about it in a recent video by Halo Franchise Director, Frank O’Connor.
In short, the new Slipspace engine, as it’s called, is designed for “next-generation” game development and it’s much easier to work with:
We had to create an engine that was more powerful for next-generation development, but also more nimble, so the creatives and engineers are able to work more easily and iterate faster. This technical groundwork is vital to build a platform for the...
Doom Eternal – March 2020
I can’t stress enough how much the Doom series influenced the evolution of shooters. In Doom eternal, we’ll take the role of the ancient, most powerful and God damn Bad-ass character the world of gaming has ever seen. Like the rest of the Doom series, we’ll have to kill a lot of demons. The game looks even better, it has more guns, more explosives and definitely more blood all over the place. We get to see old models, upgraded to a 2020’ level, with finishing moves which make the Mortal Kombat series look like kid’s play. The environment looks alive, the soundtrack fits perfectly and helps the blood to run faster as you crush al lot of your enemies skulls. Armor and other equipment can be found...
The first part of Halo: The Master Chief Collection, Halo:
Reach, unlocks for download on December 3rd, but it’s a simultaneous
worldwide launch, which basically means that someone on the west coast of the
United States will be able to download it at exactly the same time as someone
in Japan, despite the different time zones. To help you understand when it’s available
for your time zone, 343 Industries Community Manager, John Junyszek, took to Twitter:
Halo: Reach launches at the same time for everyone tomorrow:🇺🇸 10 AM PT🇲🇽 12 PM Mexico City🇺🇸 1 PM ET🇧🇷 3 PM São Paulo🇬🇧 6 PM London🇳🇬 7 PM Lagos🇩🇪 7 PM Berlin🇷🇺 9 PM Moscow🇨🇳 2 AM Beijing (Dec 4)🇯🇵 3 AM Tokyo (Dec 4)🇦🇺 5 AM Sydney (Dec 4)🇳🇿 7 AM Auckland (Dec 4) https://t.co/AZeiHQ0YDa— John Junyszek (@Unyshek) December 2, 2019 ...