It was early February 2020 that we found out Fallout 76 Wastelanders was going to launch on April 7th, but there has been another delay and that isn’t happening. Word comes directly from Bethesda with the @BethesdaStudios official Twitter account via a typed and scanned (probably from someone’s kitchen) letter:
Wastelanders Release Update pic.twitter.com/h5Rxn359r4— Bethesda Game Studios (@BethesdaStudios) March 26, 2020
When is Fallout 76 Wastelanders Launching?
It looks like Bethesda has had to push back the launch of the
Wastelanders expansion by a week, citing issues with employees working from
humbled to have such an incredible community that has stuck with us through ups
and downs. It means the world to us, especially in times like this.”
Of course, this news wasn’t well received
by some, with the most prominent reply coming from InertiaFlux
who was, suffice it to say, a little butthurt:
“Other companies release games
early and you...
Not so long ago, at the beginning of this month, Activision pulled its games from Nvidia's GeForce Now game streaming service. Activisions decision to do this has, reportedly, come down to a misunderstanding on Nvidia's part. Now, it looks like the same story might be repeating itself once again as Bethesda has decided to pull all of its games, aside from Wolfenstein: Youngblood, for unknown reasons. Is this yet another misunderstanding, this time between Nvidia and Bethesda or something more?
Nvidia made the following announcement in a blog post:
"Please be advised most Bethesda Softworks titles will be removed from the GeForce Now service today. Wolfenstein Youngblood will remain for all members."
Nvidia has yet to comment on why Bethesda games have been removed or prodide any informaiton on whether or not they will be returning, but second post has confirmed that there could be more withdraws in the future:
"Earlier this month, we passed a milestone on our cloud...
That Fallout 76 hack last month sure did set a lot of
players back. Three people here at Addicted to Play even lost their entire
inventories, but it looks like there’s finally a fix in place. The problem is
that it’s not as simple as just replacing lost gear, and Bethesda wants to make
right on its promise to “compensate players for their losses” at some point
down the road. Well, that point has arrived, but the fix is far from simple, so
don’t expect your inventory to be restored tomorrow.
The fix in place was revealed late last week by redditors
Boavisteiro and Jedediahjedi, and believe it or not, you’re going to get a
clone of your pre-hack character. In an e-mail sent to impacted players,
Once restored, this character will have the entire inventory of items, gear, and scrap (100% of your stuff) that it possessed on December 20, 2019. In addition, we will be providing you with 8250 Atoms to help you in your adventures.
Not even a week after Rune 2 was released on the Epic Games Store, the team behind the game, Human Head Studios, is closing its doors. The team will remain together and even better yet, Rune 2 will continue to be supported.
“Yesterday, we successfully launched Rune 2 onto the Epic Games Store and the game’s demands have exceeded our expectations”. “First and foremost: we love this game and we will continue to support Rune 2 and provide the same great open communication and transparency that you’ve come to expect from us”
The fact that Human Head Studios has closed was as surprising for the studio as it was the public. Nobody knew that the second day after one of their biggest releases they will shut down. Now we can only hope that the coming team will keep the Rune 2 spirit alive. The good news is that the team is remaining together and will be working as a subsidiary studio of Bethesda....
Its true folks, Human Head Studios - maker of games like Prey and Rune 2 - is officially closing its doors. The studio has been around since 1997 and has contributed a lot in the gaming industry, but it was time to look at the bigger picture. This announcement comes just a few days after the release of Rune 2 on Epic Games Store.
“When we realized the company would have to close, we wanted to do whatever we could to keep the team together and keep each member of our talented staff employed”
As the community manager Katherine Stull mentioned in a blog update, the team will remain together, and that is only the end of the company, not the end of the team. And, that's exactly what's happening as the team moves to Bethesda and will operate under the name "Roundhouse Studios."
“That’s when we reached out to Bethesda Softworks...