In a statement to Eurogamer Portugal, Ubisoft has confirmed that Assassin’s Creed Valhalla will run at a minimum of 30 FPS at 4K on the Xbox Series X.
"Currently, we can guarantee that Assassin's Creed Valhalla will run at least 30 FPS. Assassin's Creed Valhalla will benefit from faster loading times, allowing players to immerse themselves in history and the world without friction. Finally, Assassin's Creed Valhalla will benefit from improved graphics made possible by the Xbox Series X, and we can't wait to see the beautiful world we're creating in stunning 4K resolution."
Ubisoft went on to point out that this is just the current estimate. That means things could change between now and when the game is released. And, to be honest, chances are that Ubisoft is being very careful not to set expectations too high after that nonsense that was 3 seconds of gameplay during the May Inside Xbox live stream. That said, 30 FPS falls far short of the 4K60 targets that...
According to an Ubisoft representative, Assassin’s Creed Valhalla will be shorter than Odyssey, news that comes shortly after a botched promise for some real gameplay demonstration.
So far, we don’t know a lot about Assassin’s Creed Valhalla. It was announced just a week ago, and now we have two cinematic trailers and about 3 whole seconds worth of gameplay. The game does look good, with Ubisoft promising that the RPG mechanics have been reworked and that you’ll be able to play the game the way you want, without being forced to do side quests to advance the storyline. As the ultimate Viking fantasy, however, there will be a tradeoff. Well, as long as you were hoping for the game to last as long as Odyssey did.
The Head of Communications for Ubisoft Middle East, Malek Teffaha, has confirmed that Valhalla will be quite a bit shorter than Odyssey.
“FYI, it won’t be the...
Back at the turn of the decade when everyone thought the next Assassin’s Creed game would be named Ragnarok, but everyone made it clear that they didn’t want Assassin’s Creed Odyssey-like grinding and RPG mechanics. Now, after a surprise debut and a new cinematic trailer, we’ve learned that the next Assassin’s Creed will carry the name Valhalla and will have a Viking theme. So, that raises the question – how will the dynamic of Valhalla change compared to Odyssey?
In an interview with Press Start, Creative Director Ashraf Ismail touched base on how Valhalla will be different. We’ve already discussed how Valhalla’s RPG mechanics have changed drastically, and now we can talk about how the gameplay dynamic has changed. In short, there will be a lot less grinding in Valhalla and, to make things even better, you’ll be able to play the game the way you want. This is especially true in regard to how the game is balanced:
“With Valhalla, with the balancing of the...
We’ve told you how Ubisoft went out of its way to make Assassin’s Creed Valhalla the ultimate Viking fantasy, and now we’re here to tell you how the studio (well, all 14 of them) have come up with a completely new take on RPG mechanics, tailored specifically to the Viking theme.
This latest bit of information comes from Creative Director, Ashraf Ishmail – the same guy that directed Assassin’s Creed Origins in 2017, via an interview with Australian website Press Start. He revealed a number of things about the game, including how the RPG mechanics have changed.
“So in terms of RPG and progression, our goal was to actually bring in kind of a fresh new take on it. Something that is much more anchored into the world itself and into the concepts of skills and so on. We do have a very different take than what we’ve previously done, all in the hopes of actually making the Viking experience shine a bit more.”
As soon as we saw the very-long teaser for Valhalla, we knew that the game would be focused around Vikings. The first image we saw included so many elements from the ships to the port-side raids, and let’s not forget about the big ass Viking in the middle. Now, a new interview between Ubisoft Montreal and Assassin’s Creed Valhalla Producer, Julien Laferrière, has revealed the basis and angle for the game. The truth is that it’s not just for Assassin’s Creed fans, and it could open the door to bring an entirely new base of players to the AC series.
When asked about the gaming experience you get in AC Valhalla, Julien Laferrière explained what led the studio in its decisions to make Valhalla:
“We’re delivering the ultimate Viking fantasy. This is what guided all of our decisions when creating Assassin’s Creed Valhalla. Players will have the opportunity to raid anywhere along the coast. The player will also be able to construct their own Viking village in England, and every...
Fresh off the cinematic reveal trailer for Assassin’s Creed Valhalla, Ubisoft has committed to showcasing the first gameplay experience during Microsoft’s recently announced Xbox Series X stream on May 7th.
It was literally hours after the new Assassin’s Creed Valhalla trailer went live that Xbox took to twitter to announce its next live-stream event would be May 7th. We were expecting it to happen soon after Phil Spencer told the world that there would be a showcase of Xbox Series X gameplay coming in the near future. We didn’t expect it to come quite so soon, and we certainly didn’t expect the follow-up retweet from Ubisoft, which confirmed that it would show off some Assassin’s Creed Valhalla gameplay during the event.
We'll be there! Tune in for our first #AssassinsCreed Valhalla Gameplay Trailer. https://t.co/QYtlanouIX— Ubisoft (@Ubisoft) April 30, 2020
As of now, there’s not a lot that we know about AC: Valhalla. It’s set to be released during the holiday 2020 season,...
The next game in the Assassin’s Creed series was expected to be called Ragnarok and should have taken place between the first Assassin’s Creed and Assassin’s Creed: Origins. Now, Ubisoft, via a very long teaser, has confirmed that the next game in the series is actually called Valhalla. That’s the official name: Assassin’s Creed: Valhalla.
We still don’t know a whole lot about the game, as the first trailer is set to be released later today, but we do know that it will be about Vikings. As you can see from the key art above, there are Viking ships, axes, and – of course – Viking beards. There could be more to that image than what meets the eye, though.
Notice how the image is split almost 50-percent between Viking ships and ground-based combat? This could indicate that the game will feature two different types of play. Valhalla could return to sailing, a dynamic that we first saw at its...