The first part of Halo: The Master Chief Collection, Halo: Reach, unlocks for download on December 3rd, but it’s a simultaneous worldwide launch, which basically means that someone on the west coast of the United States will be able to download it at exactly the same time as someone in Japan, despite the different time zones. To help you understand when it’s available for your time zone, 343 Industries Community Manager, John Junyszek, took to Twitter:
Halo: Reach launches at the same time for everyone tomorrow:— John Junyszek (@Unyshek) December 2, 2019
🇺🇸 10 AM PT
🇲🇽 12 PM Mexico City
🇺🇸 1 PM ET
🇧🇷 3 PM São Paulo
🇬🇧 6 PM London
🇳🇬 7 PM Lagos
🇩🇪 7 PM Berlin
🇷🇺 9 PM Moscow
🇨🇳 2 AM Beijing (Dec 4)
🇯🇵 3 AM Tokyo (Dec 4)
🇦🇺 5 AM Sydney (Dec 4)
🇳🇿 7 AM Auckland (Dec 4) https://t.co/AZeiHQ0YDa
If you don’t want to buy the entire Master Chief Collection, you can get Halo: Reach on its own for $10/£7/€10, while the entire collection will set you back $40/£30/€40. The only thing is that pre-loading isn’t available, so you’ll actually have to be at your computer – or trigger the download via the Steam app on your phone – when it unlocks for your time zone. Purchase it now or after the flag drops – either way, you’ll get it at the same time.
How to Download Steam Games From a Phone:
Are you stuck at work/school tomorrow when Reach drops and wanna play as soon as you get home?— Moses FPS (@Moses_FPS) December 2, 2019
Take advantage of Steam's remote download feature
1. Leave your PC on (awake) + logged into steam
2. Download the steam mobile app
3. Go to your library and install MCC pic.twitter.com/CKrQp6bOij
As of now, we don’t know how large the download will be, but if you’re in the United States, and you trigger the download from work, you might be able to play when you get home. Steam’s listing says it will take up about 20GB of storage space, so the initial download will be somewhere in that range. Halo: Reach was released in 2010, but now that it’s launching on PC, you’ll be able to enjoy 4K graphics, ultrawide support, uncapped framerates, and FOV customization, among other things.
Once Halo: Reach has launched, the next games to come will be Halo: Combat Evolved, Halo 2, Halo 4, Halo: ODST, and finally, Halo 4. Remember, Reach is actually the first in the series, despite being released long after Halo 2 and 3, so that’s why it’s coming first as part of the Master Chief Collection.