In Borderlands 2, one of the worst parts about playing co-op (to some, anyway) was being forced to fight over loot after every firefight. If you got there first, you get your pick, leaving those that weren’t as close left to scavenge through anything you didn’t want. Scott Kester, the Art Director for Gearbox Software, has said that won’t be an issue with Borderlands 3 as players will now separate loot after each firefight. So, in other words, you won’t have to rush to get there first if a good gun is dropped – you’ll be able to pick up your loot when you feel like it so, you know, take your time. That’s not all Kester said in his recent PlayStation blog post, and it gets even better.

When Borderlands 3 is released, it will be more flexible about people you can team up with in co-op. So, even if you’re slow to get the game and are at a lower level than your buddies, you’ll still be able to make a big impact. And, to make matters even better, your mission progress won’t restrict who you’re allowed to team up with. You’ll all deal a fair amount of damage, and you’ll get your own special loot stream.

“Regardless of your respective levels or mission progress, you and your friends can play together online or on the couch, and not only will each of you deal a meaningful amount of damage, you’ll also receive your own discrete loot stream. No more loot ninjas!”

Then again, if you’re someone who likes to compete for loot, like it’s a contest (and why shouldn’t it be amongst friends, right?), then you’ll be able to turn on the looting style from Borderlands 2 and compete for your loot the old-school way and brag about what you got to all of your friends while you’re at it. There’s not much else we know about Borderlands 3 quite yet, but we do know that will be released on September 13, 2019, and that it will be an Epic Store exclusive for PC players – at least until sometime in 2020 when the game is released on other digital stores.

Borderlands 3 Announce Trailer

Borderlands 3 Developer Trailer

Borderlands 3 Gallery

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