Don’t Expect the Xbox Series X to Run Every Game at 60 FPS

In the end, it comes down to what game studios want

Following the misconception that the Xbox Series X games would (and be required to) run at 60 FPS as a standard, Xbox Games Marketing Head, Aaron Greenberg, has clarified that it isn’t the case.

Long story short, Microsoft isn’t mandating game studios to develop their games to run standard at 60 FPS. In a statement to The Verge, Microsoft said, “It’s up to individual developers to determine how they leverage the power and speed of Xbox Series X.” Shortly Thereafter, Aaron Greenberg made a rebuttal tweet along the same lines, saying,

“Developers always have flexibility in how they use the power, so a standard or common 60 FPS is not a mandate.”

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So, while the Series X is capable of running at 60 FPS and even 120 FPS without issue, game studios will be the one responsible for a game’s performance. If a studio doesn’t want to take advantage of what the Series X can do, they don’t have to. Of course, there’s a good chance that most AAA games will run as high as necessary or possible, as consoles finally have a chance to really compete with PC, which has been running games at 60 FPS (with or without mods) for a fair amount of time already.

For now, we’ll just have to wait and see what happens. In July, we’ll finally get our look at Halo Infinite on the Xbox Series X and, with any luck, Ubisoft’s Watch Dogs Legion, among others.

Simon Carpenter
Simon Carpenter
Simon Carpenter works as an indie game programmer by day and pro gamer by night. He joined the Addicted to Play Team in October of 2019 and has found his home away from home. His favorite games include The Legend of Zelda, Metroid Prime, and Call of Duty.

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