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Survival-Horror Game Deathground Shifts Into Production After Wildly Successful Kickstarter Campaign

While most AAA game developers on focusing their efforts on preparing for the launch of the next-gen Xbox Series X and PS5, indie game developers are quietly killing it. There are some pretty awesome games coming in the near future and now that we’ve told you about the Silent hill-Resident Evil mashup known as Tormented Souls, now it’s time to tell you about Deathground – a game inspired by Dino Crisis with twist reminiscent of games like Left 4 Dead, Alien Isolation, and Dead by Daylight. After a successful Kickstarter Campaign, Jaw Drop Games Studio Head – Dan Da Rocha – sat down with FragHero to talk more about the game. Deathground hit Kickstarter only recently with a goal of £80,000 (about $104,691) but in no time it garnered 3,650 backers and nearly £119,000 (almost $156,000) in pledges. Speaking of that awesome success, Da Rocha expressed just how exciting it really is: “We did think there would be an audience for...

Tormented Souls Is the Perfect Blend Between Silent Hill and Resident Evil

Remember back in the late 2000s when the PlayStation 2 had a plethora of horror games? We didn’t realize it then, but we were very lucky. Sure, there are a few good horror games these days, and Capcom has done right by remastering the old Resident Evil games, but we’re still waiting for a new Silent Hill game. In all honesty, things will probably never be the same. The good news is that you will soon get some old-school thrills, thanks to a game call Tormented Souls. Tormented Souls is being developed by Dual Effect and Abstract Digital, and will be published by PQube Limited. It looks like a weird blend between the first Resident Evil, Silent Hill, and Clock Tower. In fact, these games are what developers look to for inspiration. The game is set in an old mansion turned hospital (hello Resident Evil) and you’ll play as Caroline Walker, a woman that is investigating the disappearance of twin girls in a town...

Xbox Boss Says He’s Not In a Console War With PlayStation

Every 5-7 years something big happens: the big console war between Microsoft and Sony. We’re on the dawn of a new console war, or at least we thought we were, but that’s apparently not the case. In Phil Spencer’s same sit down with Animal Talking  where he discussed why the PS5 is so big, he also explained that Microsoft isn’t in the business of competing in a console war this time around. In fact, one could argue that it’s the exact opposite, as Spencer says it’s about building an experience. In short, the competition between the Xbox Series X and PlayStation 5 will be fundamentally different compared to what we saw for the Xbox one and PS4 or the Xbox 360 and PS3. “We want people to feel like they're a member of Xbox. And that membership in Xbox isn't about one device, it can be multiple devices. I want to have a great experience on the television and I think Xbox Series X is absolutely...

Developers Still Aren’t Happy With Cyberpunk 2077’s Combat

We just told you about how Cyberpunk 2077’s cutscenes could control the outcome of the game’s storyline, and now we’re here to tell you that Cd Projekt Red is hard at work trying to perfect the game’s combat system. While it sucks that the game has been delayed twice, with the most recent being mid-November, the good news is that the development team has time to perfect little things that otherwise wouldn’t be perfect. This has become overly clear in an interview between VG246 and gameplay designer, Pawel Kapala. “We’re still a couple of months before release, and I’m actually right now working on melee. We’re spending a lot of time trying to perfect that, and we basically, we’re not 100 percent happy, mostly with visual feedback on the hits, on the melee. So, we’re still working on it.” The system isn’t quite flawless yet, but it’s getting there, and the team will continue to work on it as long as...

Reliable Leaker Casts Shade on PS5 Price and 4K Capabilities

Aesthetic Gamer has a pretty good history of accurate leaks, but they are usually associated with games. This time around, he’s claiming that not only with the PlayStation 5 cost more than the Xbox Series X but that it will struggle with delivering 4K – something Sony is said to be combating with “Fake 4K,” whatever that means. With AG’s experience in leaking Resident Evil information, with the most recent leak being that Resident Evil Village will be the longest of the series thus far. That said, it shouldn’t be surprising that this leak about the PS5 is directly related to Resident Evil Village (RE8). (2/3) But people are should get ready for the really real possibility that the PS5 is going to end up being the more expensive console between the two, I'm trying not to say much here as I was asked not to but prepare yourself, which does put Xbox X in a position it'll be the— AestheticGamer aka Dusk Golem (@AestheticGamer1) August 12, 2020 ...

Cyberpunk 2077’s Cutscenes Will Change the Way We Play Games Forever

Following a delay until September (and then November) and climbing out of the shadow that cast by The Witcher 3, Cyberpunk 2077 has a lot to live up to. And, while it hasn’t been released yet, it’s already looking like it’s going to exceed expectations. We know that side quests will help encourage exploration and that Ray Tracing on PC will make for an outright gorgeous game. After seeing a run down of the weapons in Cyberpunk 2077, we’re certainly not as pressed about the first person perspective or the fact that multiplayer isn’t coming until at least a year after launch.   The latest news, however, should get you more hyped than ever because you’ll have, at the very least, some control over the game’s dialogue – even during cutscenes. News about cutscenes comes straight from Official PlayStation Magazine, which claims that Cyberpunk 2077’s cutscenes will be more than just first-person, watch-and-learn dialogue. In fact, the beauty of that first person perspective is that you’ll be able to look...

The PS5 Is Really Big and Xbox’s Phil Spencer Explains Why

There are a lot of fundamental differences between the Xbox Series X and the PlayStation 5, but one of the most noticeable is the difference in size. The Series X isn’t exactly small, but it’s nowhere near as large as the PS5. During his guest appearance on Animal Talking, Phill Spencer weighed in on why the PS5 is so large and why the Xbox Series X is able to be a bit smaller. Believe it or not, for the man behind Xbox, he’s given us the most logical reasoning so far. During his time on Animal Talking, Spencer was asked about the aesthetics of both next-gen consoles, and he explained that engineers from both sides of the pond faced a lot of the same issues, one of the most prominent being the challenge that is keeping the consoles cool. The difference in size between the two actually boils down to how both engineering teams tackled the same problem. https://youtu.be/1-DdCjlH99U Spencer’s speculation...

Plan on Resident Evil Village to Be Impressively Long

With as much as we’ve learned about Resident Evil Village, aka Resident Evil 8, you’d think that we’d know just about everything there is to know. We haven’t had any coverage on the game since we announced the official name and that it would be a continuation of RE7, but now we have more good news. The same leaker that has been impressively accurate in the past, Aesthetic Gamer, now says that RE Village will be the longest modern game in the series so far. Considering the backlash after the sad length of Resident Evil 3 remake, this is really good news, but how long can RE Village really be? (1/2) RE3 is longer than a DLC piece & did include Resistance, though I know many like to neglect that as they personally don't care about it.However, if you're worried about really short RE games, you don't need to. Let's just say I have an "inkling" about what RE games are in https://t.co/fRzzUDO8my— AestheticGamer aka Dusk Golem (@AestheticGamer1) August...

Battlefield 6 Maps Will Be Massive With Support for 128+ Players

It has been a little while since we’ve heard anything about Battlefield 6, with the most recent being back in June 2020 when we heard that it won’t be a remaster but it would take inspiration from Battlefield 3.  Now a new rumor, which comes courtesy of Twitter user, Tome Henderson, says that Battlefield 6 will be designed to support 128 players or more and that EA and Dice are even considering a Battle Royal thanks to the interest in games like Call of Duty: Warzone. Battlefield news; Maps have been designed with 128+ players in mind. But 32 vs 32 will also be a standard playlist.— Tom Henderson (@_TomHenderson_) August 13, 2020 Battlefield news; There's also been increased interest in Battle Royale due to the success of Warzone. No confirmation of a BR in the next Battlefield yet, but could EA and DICE be planning a F2P Battlefield experience?— Tom Henderson (@_TomHenderson_) August 13, 2020...

Doom Eternal – The Ancient Gods: The Slayer Has More Work to Do

QuakeCon is always awesome, but this time around, we get our first teaser for the upcoming Doom Eternal DLC “The Ancient Gods, Part One.” The teaser itself is only 35 seconds long but between it and the words of creative director Hugo Martin, we’ve learned that not everything is right in the Doom Universe. In fact, we might have saved humankind from extinction, but we created even bigger problems. Doom Eternal – The Ancient Gods Part One Teaser https://youtu.be/M5XhV3YarKg Through the events of Doom Eternal, we were warned multiple times not to mess around with super-cosmic forces beyond our kin. But, we didn’t listen, and now there’s a major imbalance in the heavens and it’s up to us to fix it. The Ancient Gods, Part One picks up where Eternal left off, continuing the story we’ve enjoyed so far. As explained by Creative Director, Hugo Martin: “Hell was ripped, Heaven was torn, and the Slayer's legend grew,...
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