Let’s be frank – Sony’s transparency behind the PlayStation 5 is, well, lacking – and that’s if we’re being nice. Compared to Microsoft, Sony is far behind. We’ve yet to see any gameplay, what the console looks like, or anything else really, outside of the new DualSense controller and specs. Needless to say, Microsoft has won the early game with extreme transparency. Yet, somehow, Sony still exudes a lot of confidence in the PS5 – so much so that company CFO, Kiroki Totoki, has already envisioned the PlayStation 5 coming out on top of the next-gen console wares.
In a recent investor’s call, Totoki was asked what he thought about the perception of the PS5’s marketing being far inferior to the that of the Xbox Series X. His response made it clear that he’s not worried at all
“We consider things strategically but doing our best. As for pass or fail, I would wait for PS5 sales to make that judgement.”
We’ve all been begging for Respawn to launch Titanfall 3 for a long time, but what we got was Apex Legends. The game isn’t bad, really, but the company literally shelved Titanfall 3 for Apex Legends and, to a lesser extent, Star Wars: Fallen Order. Fast forward to April and it seems as if Season Five of Apex Legends might include something Titanfall, but it’s still a far cry from a new game. Now, it looks like Titanfall 3 might never happen as Respawn has confirmed that it’s not even working on it.
In an interview with IGN, Respawn co-founder, Vince Zampella shed some light on the Titanfall series:
“There’s nothing currently in development. Personally like to see some kind of resurrection there. We’ll see if I can make that happen.”
In a completely different statement made on Respawn’s official website for the company’s 10th anniversary, Zampella said,
“ near and dear to everyone here at Respawn, as it’s...
Following the amazing display that was Epic’s Unreal Engine 5 running in real-time on the Sony PS5, we’re now hearing what Epic Games CEO (and Founder) Tim Sweeney thinks about the PlayStation 5.
Shortly after Unreal Engine 5 was revealed, Sweeney sat down for an interview with IGN where he talked no only about UE5 but what his thoughts are on the PS5. Now, while he stopped short of any type of comparison between Sony’s next-gen console on the Xbox Series X, and made it clear that he believes the PS5’s SSD is well ahead of even “the best SSD solution you can buy on PC today.”
" puts a vast amount of flash memory very, very close to the processor. So much that it really fundamentally changes the trade-offs that games can make and stream in. And that's absolutely critical to this kind of demo. This is not just a whole lot of polygons and memory."
Known Silent Hill and Resident Evil Leaker @AestheticGamer has suggested that Resident Evil 8 will be “the darkest and most gruesome RE yet” while at the same time suggesting that, while he doesn’t know anything he hasn’t shared about Silent Hill, that the game will be revealed soon.
For what it’s worth, Aesthetic Gamer has been pretty reliable in the past. In January, he suggested that both Silent Hills and Silent hill would be revealed this year. Then, in March, he suggested that Silent Hill would return for the PlayStation 5. As far as Resident Evil 8 goes, he’s been quite forthcoming with information as well. In the last month and a half he’s said that Resident Evil 8 will piss you off, that it would feature a first-person view, and that it will be a sequel to RE7: Biohazard.
With Resident Evil 7 pushing the first-person view to extremes, the news that RE8 would be played from the first-person...
A French publication, Actu Gaming, has published a new report that the long-rumored Diablo 2 remaster is currently in development. The editor of the outlet is the same person that accurately gave early information about Diablo 4, Overwatch 2, and Shadowlands prior to Blizzcon 2019.
According to the report, Activision has tasked Vicarious Visions with handling the development of Diablo 2 Remastered. This is the same studio that did Crash Bandicoot N. Sane Trilogy back in 2017. However, this report doesn’t hold a lot of water as a while back is was made clear through an interview with Gamespot that the creators of Diablo 2 had lost not only the original source code but just about every asset.
In that interview Diablo creator, Erich Schaefer said,
“It's all gone. We were supposed to have a backup but neglected it. We spent a day or two in sheer panic. It would make it very difficult for Blizzard to do a...
Epic has released a new real-time demo to showcase just what Unreal Engine 5 can do on the PlayStation 5, and let’s just say it really is Epic.
The demo goes by the name Lumen in the Land of Nanite, and the name is more than just a name, as it describes exactly what the demo is focused on – two new technologies Epic is calling Nanite and Lumen. Nanite technology is something that helps artists create more advanced geometric deatil. As Epic put it:
“ virtualized micropolygon geometry frees artists to create as much geometric detail as the eye can see.”
In other words, this could represent the maximum level of detail games will ever be able to achieve, and least in terms of geometric detail. In the same press release, Epic went on to explain that “film-quality source art comprising hundreds of millions or billions of polygons can be imported...
In a recent interview with Business Insider, Xbox’s Phil Spencer suggested that COVID-19’s impact on the game industry will be felt much worse in 2021 as opposed to 2020. The good news, however, is that delaying the Xbox Series X is still entirely out of the question for Microsoft.
To understand why 2021 will be worse on game development than 2020, a period where just about everyone is working from home, you have to take into consideration what goes into creating a AAA video game – things like motion capture (MOCAP) and Audio composition, for example, can’t be done from home, Most of the games set to launch this year have already been through the majority of motion capturing. Games coming next year, however, are a completely different story.
“Through the summer, early fall? I feel pretty good about those games. Games that were targeting a year from now or beyond? There'll be some impact, but they'll be able to react.”
If you don’t know what Crucible is, we can’t really blame you – we kind of forgot about it too. It’s Amazon’s first major step into shooter territory, and it’s scheduled to launch on May 20 as a free-to-play game. There doesn’t appear to be any annoying pay-to-win scheme going on, but there will surely be a battle pass or something similar. With the launch set to happen in a week, three new trailers have been launched to show off the games three play modes.
Crucible – Harvester Command
As you’ll see from the video above, Harvester command is and 8v8 game mode set in a tower defense type of play. It’s quite similar to domination in Call of Duty, as you’ll have to acquire harvesters and defend them to earn points or, as they call it “essence.” The more harvesters you control, the more points you get.
Crucible – Heart of the Hives
Sony just published its latest set of financial results and along with it was the inclusion that the PS5 is not only on track for Holiday 2020 release but that no major problems have arisen for game software development from first-party studios or partner studios.
“Although factors such as employees working from home and restrictions on international travel have presented some challenges in regards to part of the testing process and the qualification of production lines, development is progressing with the launch of the console scheduled for the 2020 holiday season.”
The report goes on to say that, “At this point in time major problems have not arisen in the game software development pipeline for Sony’s own first-party studios or its partners’ studios.”
With that in mind, the latest financial reports are indicating that the launch window shown in a recently-discovered Japanese job listing could in fact be correct, despite the rumors that the Sony was having issues with the PS5 and could...
In a statement to Eurogamer Portugal, Ubisoft has confirmed that Assassin’s Creed Valhalla will run at a minimum of 30 FPS at 4K on the Xbox Series X.
"Currently, we can guarantee that Assassin's Creed Valhalla will run at least 30 FPS. Assassin's Creed Valhalla will benefit from faster loading times, allowing players to immerse themselves in history and the world without friction. Finally, Assassin's Creed Valhalla will benefit from improved graphics made possible by the Xbox Series X, and we can't wait to see the beautiful world we're creating in stunning 4K resolution."
Ubisoft went on to point out that this is just the current estimate. That means things could change between now and when the game is released. And, to be honest, chances are that Ubisoft is being very careful not to set expectations too high after that nonsense that was 3 seconds of gameplay during the May Inside Xbox live stream. That said, 30 FPS falls far short of the 4K60 targets that...