In what seemed like just minutes after Halo Infinite’s first campaign gameplay trailer went live, YouTuber Brad Sams citied an unknown source who claims that Halo Infinite multiplayer wouldn’t be available at launch. As it turns out, Sammy boy probably just wanted some extra video views and subscribers because 343 Industries Community Director, Brian Jarrard, put that rumor down as quickly as it came to life.
Nothing to see here folks, this is not true.— Brian Jarrard (@ske7ch) July 24, 2020
Coming at the same time fans were complaining about graphics, this specific rumor seemed extremely odd. Microsoft and 343 Industries said beforehand that the first gameplay showcase would focus on the campaign and that multiplayer would be shown at a future event, long before launch. Then, if you factor in that Halo Infinite is one of primary launch games for the Xbox Series X, the rumor makes even less sense. The only thing that made the rumor even somewhat believable is that it’s been said that 343 is scaling back plans for a public beta, and it’s probably unlikely to even happen at this point.
Now we’ve solved two major problems with Halo Infinite. We know that multiplayer will, in fact, be available at launch, and we now know that the game will look impressively better on the Series X than what we saw in that first trailer. Xbox has also confirmed that split-screen co-op will be available at launch and that Master Chief will be the only playable protagonist in the game, something that some would argue was a problem with Halo 5: Guardians. Finally, we know that the Halo Infinite’s open world will follow a day-night cycle to make it a little more realistic.
At the end of the day, you just have to trust that Xbox and 343 Industries isn’t going to let us down. We only have 4-5 months left to wait before the Xbox Series X and Halo Infinite launch, so we’ll know everything for sure soon enough.